![]() If there isn't a convenient corridor, you can use a wand of digging to create one. Whenever possible, fight in corridors that are one tile wide to avoid being surrounded by monsters.All such information can be found right here on this wiki! Another resource are the Knowledge Bots available in Crawl servers, IRC or the official Crawl website. Do your best to learn every monster's strengths and weaknesses, behaviour, and pattern of attack.As you gain skill, start exploring the optional endgame branches. If you haven't won yet, stick with the basic 3 rune game.See the Walkthrough for more information. Knowing which dungeon branches you should tackle, and in what order, will make your game smooth and your progress quick.You can view item rarity with the \ key (- to see unidentified items). However, the next most common scroll, the scroll of teleportation, could be troublesome in an uncleared level. ![]() Early game potion and scroll identification is straightforward for a couple of common items potions of curing and scrolls of identify are the most common of their type.Don't forget about Invocations and Evocations either, depending on your god choice or equipment.Spellcasters will want to invest some XP into Fighting, Dodging, and perhaps Armour and/or Shields.Melee fighters might want to learn Spellcasting and dabble in magic, even if its just with Evocations.While it's best to specialize early on and invest all your XP into a couple of skills to ensure you've got some reliable means of surviving, as the game progresses you should diversify your skills to ensure you can meet any challenge.In roguelike games such as Dungeon Crawl, there is no guarantee that you'll be able to overcome all the challenges you meet, and escaping or ignoring some monsters or branches for the moment is a perfectly valid strategy. You do not have to fight and kill all monsters now (or ever).Note that within the 'X' command, you can use '' to switch levels - to descend into a branch, put the cursor on its entry stair before using ']'. Note that "remembering stuff" costs no game time this includes looking through your inventory ('i' command), your spells ('z' command followed by '?'), your abilities ('a' command), your maps of the dungeon ('X' command), and using 'ctrl+f' to search for (but not travel to) known items in the dungeon.You may have a brilliant idea that you wouldn't have had in the heat of the moment! Indeed, you can even save your game and leave the computer to do something else, then come back later - some time to calm down and think can often let you salvage a situation that originally looked hopeless. If the situation grows dire, stop and think about every aspect before picking a solution and making your move. Don't forget that Dungeon Crawl is a turn-based game monsters won't act until after you do.
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